I've worked on Endnight's The Forest for about 3 years now.
With it now finally released I decided to upload some of my work that has accrued over the years.
These are just a random selection of the 200+ props that I worked on for the game.
Looking through some of my older work I can appreciate how I progressed as an artist.
Depending on how complex the enemy design was, it took around 4-7 days to create.
Turnover was pretty quick as we updated the game pretty frequently.
I really appreciated the freedom the game director gave me to work in my own style.
After a quick blockout in Zbrush most meshes got detailed in Zbrush and were prepped for baking in Marmoset and texturing in Substance Painter.