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Sunny Hill - Cryengine Environment

Hey there! :)
Here's my latest project, worked on it besides working as full-time freelancer, so it took a bit longer :)
I'm using CE3 with HBAO and SVOGI.
Foliage is made using Zbrush and textured in Photoshop.
Rocks are sculpted in Zbrush and textured in Substance Painter (awesome program!) also use detail maps!
Tileable Textures are all done with Zbrush and Photoshop!
Hope you like it!

Sunny Hill

Sunny Hill

Shot out of cave

Shot out of cave

Foliage Close Up

Foliage Close Up

Foliage Close Up 2

Foliage Close Up 2

Foliage Close Up 3

Foliage Close Up 3

Fallen Birch Tree

Fallen Birch Tree

Rawks

Rawks

BakeSet1 HP

BakeSet1 HP

BakeSet1 Maya

BakeSet1 Maya

BakeSet1 Wire

BakeSet1 Wire

BakeSet2 HP

BakeSet2 HP

BakeSet2 Maya

BakeSet2 Maya

BakeSet2 Wire

BakeSet2 Wire

Tileable Ground Material

Tileable Ground Material

Stone Material 1 used for the Cave (Vertex Paint Blend)

Stone Material 1 used for the Cave (Vertex Paint Blend)

Stone Material 1 used for the Cave (Vertex Paint Blend)

Stone Material 1 used for the Cave (Vertex Paint Blend)